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Roleplayer : The Gurps Newsletter No 15 August 1989 / STEVE JACKSON GAMES
$ 3.84
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Description
In this issue: Writing SUPERS - Weirdness Magnet Works Overtime for New Editor (Loyd Blankenship), Weapons and Armor in GURPS Space - Part 2 of 2 (Mike Hurst), A New Advantage: Contacts - From the Upcoming GURPS Cliffhangers (Brian J. Underhill), GURPS Wild Cards Preview (John Miller and Mark Johnson), Cavemen and Conquistadors - Campaign Suggestions for Ice Age (Kirk Tate), Talismans - A Look at Historical Charms and Amulets (Steffan O'Sullivan), Conan Beyond Thunder River - From the Cutting-Room Floor (W.G. Armintrout)We ship from Oshawa Ontario. We offer local pick up.
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